Coachimal World

Simple to start, fun to master! The game features different Coach Ranks that introduce new rules and layers of strategy. Choose the Rank that best fits your group’s skill level and level up the fun whenever you’re ready.

1. Beginner Coach

Start with Coachimals and Challenges.
Get used to the game mechanics.

Skills needed:
• Understanding which number is higher
(numbers 1–7)
• Recognizing basic symbols

2. Intermediate Coach

Bring in the Power Boosters!
A little bit of math and simple decisions.

Skills needed:
• Adding two numbers together
(sums up to 10)
• Comparing totals to see which is higher

3. Proficient Coach

Multiple Challenges per round.
More symbols, more choices, more fun!

Skills needed:
• Adding multiple numbers together
(sums up to 20)
• Ability to keep track of multiple symbols

1. Beginner Coach

Start with Coachimals and Challenges.
Get used to the game mechanics.

Skills needed:
• Understanding which number is higher
(numbers 1–7)
• Recognizing basic symbols

2. Intermediate Coach

Bring in the Power Boosters!
A little bit of math and simple decisions.

Skills needed:
• Adding two numbers together
(sums up to 10)
• Comparing totals to see which is higher

3. Proficient Coach

Multiple Challenges per round.
More symbols, more choices, more fun!

Skills needed:
• Adding multiple numbers together
(sums up to 20)
• Ability to keep track of multiple symbols

4. Advanced Coach

More of everything Coachimal World!
The full standard game experience.

Skills needed:
• Adding multiple numbers together
(sums up to ~50)
• Long-term strategic thinking and planning

5. Expert Coach

Challenges at a whole new level!
The ultimate version of the game.

Skills needed:
• Adding multiple numbers together
(sums up to ~500)
• Deep, multi-turn strategic foresight

4. Advanced Coach

More of everything Coachimal World!
The full standard game experience.

Skills needed:
• Adding multiple numbers together
(sums up to ~50)
• Long-term strategic thinking and planning

5. Expert Coach

Challenges at a whole new level!
The ultimate version of the game.

Skills needed:
• Adding multiple numbers together
(sums up to ~500)
• Deep, multi-turn strategic foresight

Ready to choose your level? The game is designed for 2 to 4 players. To keep things simple, the walkthroughs below show how a typical 2-player match plays out—starting with the basics and building up to the ultimate version of the game.

1. Determine the Challenge

Draw a random Challenge Card from the Random Challenge Cards Deck.

This specific Challenge requires a high Strength Skill Level (SL)!

2. Select a coachimal card

Each player decides which of their Coachimals is going to compete in this Challenge.

Make sure to pick a Coachimal with a high Strength SL (or choose strategically)!

3. Watch the Coachimals Compete

Turn the Coachimal Cards face up and see who are going to take on the Challenge.

Here we have Panch with a Strength SL of 7, and Ralo with a Strength SL of 5.

1. Determine the Challenge

Draw a random Challenge Card from the Random Challenge Cards Deck.

This specific Challenge requires a high Strength Skill Level (SL)!

2. Select a coachimal card

Each player decides which of their Coachimals is going to compete in this Challenge.

Make sure to pick a Coachimal with a high Strength SL (or choose strategically)!

3. Watch the Coachimals Compete

Turn the Coachimal Cards face up and see who are going to take on the Challenge.

Here we have Panch with a Strength SL of 7, and Ralo with a Strength SL of 5.

4. Claim your victory!

The Coachimal with the highest SL wins the Challenge and takes the round!

Player 1 will get 1 Game Point for winning this Round!

5. win the entire game!

Whoever gets the most Game Points after the final round wins the Game!

Winning a single Round is great, winning the Game much better!

4. Claim your victory!

The Coachimal with the highest SL wins the Challenge and takes the round!

Player 1 will get 1 Game Point for winning this Round!

5. win the entire game!

Whoever gets the most Game Points after the final round wins the Game!

Winning a single Round is great, winning the Game much better!

1. Determine the Challenge

Draw a random Challenge Card from the Random Challenge Cards Deck.

This specific Challenge requires a high Agility Skill Level (SL)!

2. Select coachimal and Power Booster

Each player decides what Coachimal-Power Booster Combo they need for this Challenge.

The Coachimal’s SL increases by the amount shown on the Power Booster Card.

3. Watch the Coachimals Compete

Turn the Cards face up and see who are going to take on the Challenge.

Fodi + Supplesap: Agility SL of 7 + 2 = 9,
Batu + Nimblenut B: Agility SL of 7 + 3 = 10.

1. Determine the Challenge

Draw a random Challenge Card from the Random Challenge Cards Deck.

This specific Challenge requires a high Agility Skill Level (SL)!

2. Select coachimal and Power Booster

Each player decides what Coachimal-Power Booster Combo they need for this Challenge.

The Coachimal’s SL increases by the amount shown on the Power Booster Card.

3. Watch the Coachimals Compete

Turn the Cards face up and see who are going to take on the Challenge.

Fodi + Supplesap: Agility SL of 7 + 2 = 9,
Batu + Nimblenut B: Agility SL of 7 + 3 = 10.

4. Claim your victory!

The Coachimal with the highest Boosted SL wins the Challenge and takes the round!

Player 2 will get 1 Game Point for winning this Round!

5. win the entire game!

Whoever gets the most Game Points after the final round wins the Game!

Winning a single Round is great, winning the Game much better!

4. Claim your victory!

The Coachimal with the highest Boosted SL wins the Challenge and takes the round!

Player 2 will get 1 Game Point for winning this Round!

5. win the entire game!

Whoever gets the most Game Points after the final round wins the Game!

Winning a single Round is great, winning the Game much better!

1. Determine the Challenge

Draw two Challenge Cards from the Random Challenge Cards Deck.

These Challenges require a high Intelligence SL and a high Speed SL, respectively!

2. Select coachimal and Power Booster

Each player decides what Coachimal-Power Booster Combo they need for this round.

The Coachimal’s SL increases by the amount shown on the Power Booster Card.

3. Watch the Coachimals Compete

Turn the Cards face up and see who are going to take on the Challenge.

Pesli: Boosted Intelligence and Speed SLs 4 and 9. Mouru: Boosted SLs 6 and 9.

1. Determine the Challenge

Draw two Challenge Cards from the Random Challenge Cards Deck.

These Challenges require a high Intelligence SL and a high Speed SL, respectively!

2. Select coachimal and Power Booster

Each player decides what Coachimal-Power Booster Combo they need for this round.

The Coachimal’s SL increases by the amount shown on the Power Booster Card.

3. Watch the Coachimals Compete

Turn the Cards face up and see who are going to take on the Challenge.

Pesli: Boosted Intelligence and Speed SLs 4 and 9. Mouru: Boosted SLs 6 and 9.

4. Calculate the score

Determine the score for this Challenge Round based on the Score Reference Card.

Player 1 scores 4+9 = 13 points.
Player 2 scores 6+9 = 15 points.

5. Claim your victory!

The Player with the highest Score wins and takes the Challenge Round!

Player 2 will get 1 Game Point for winning this Challenge Round!

6. win the entire game!

Whoever gets the most Game Points after the final Challenge Round wins the Game!

Winning a single Challenge Round is great, winning the Game much better!

4. Calculate the score

Determine the score for this Challenge Round based on the Score Reference Card.

Player 1 scores 4+9 = 13 points.
Player 2 scores 6+9 = 15 points.

5. Claim your victory!

The Player with the highest Score wins and takes the Challenge Round!

Player 2 will get 1 Game Point for winning this Challenge Round!

6. win the entire game!

Whoever gets the most Game Points after the final Challenge Round wins the Game!

Winning a single Challenge Round is great, winning the Game much better!

1. Create the challenge round and select Coachimal team

1. Determine the first challenge

Draw a single Challenge Card from the Random Challenge Deck.

2. Select the Second Challenge

Player 1 decides what the second Challenge will be. Both players play a face down Coachimal Team Card* afterwards.

3. Select the Third Challenge

Player 2 decides what the third Challenge will be. Both players play a face down Coachimal Team Card afterwards.

4. Select the Fourth Challenge

Player 1 decides what the fourth Challenge will be. Both players play a face down Coachimal Team Card afterwards.

5. Select the Fifth Challenge

Player 2 decides what the fifth Challenge will be. Both players play a face down Coachimal Team Card afterwards.

* A Coachimal Team consists of two Coachimals, one Power Drink, and one Power Food. Players can play their Team Cards in any order they like, as long as all versions of the Coachimal Team Cards have been played by the end of the Challenge Round.

2. Watch the Coachimals compete

Turn the Cards face up and see which Coachimal Teams are going to take on the Challenge Round.

Coachimal Team player 1

Speed: 2+0+7+0 = 9
Agility: 6+1+2+2 = 11 (10)*
Strength: 6+3+1+0 = 10
Intelligence: 1+0+5+0 = 6

* Coachimal Team Skill Levels Max out at Level 10.

Coachimal Team player 2

Speed: 6+1+5+0 = 12 (10)*
Agility: 5+3+2+0 = 10
Strength: 3+0+4+0 = 7
Intelligence: 1+0+4+2 = 7

* Coachimal Team Skill Levels Max out at Level 10.

3. Calculate the Challenge Round Score

Determine the Score for the Challenge Round based on Score Reference Card Level 1.

Player 1 scores 10+10+9+10+10 = 49 points.
Player 2 scores 10+7+10+7+10 = 44 points.

4. Claim your victory!

The Player with the highest Score wins
and takes the Challenge Round!

Player 1 will get 1 Game Point for winning this Challenge Round!

5. win the entire game!

Whoever gets the most Game Points after the final Challenge Round wins the Game!

Winning a single Challenge Round is great, winning the Game much better!

4. Claim your victory!

The Player with the highest Score wins and takes
the Challenge Round!

Player 1 will get 1 Game Point for winning this Challenge Round!

5. win the entire game!

Whoever gets the most Game Points after the final Challenge Round wins the Game!

Winning a single Challenge Round is great, winning the Game much better!

1. Create the challenge round and select Coachimal team

1. Determine the first challenge

Draw a single Challenge Card from the Random Challenge Deck.

2. Select the Second Challenge

Player 1 decides what the second Challenge will be. Both players play a face down Coachimal Team Card* afterwards.

3. Select the Third Challenge

Player 2 decides what the third Challenge will be. Both players play a face down Coachimal Team Card afterwards.

4. Select the Fourth Challenge

Player 1 decides what the fourth Challenge will be. Both players play a face down Coachimal Team Card afterwards.

5. Select the Fifth Challenge

Player 2 decides what the fifth Challenge will be. Both players play a face down Coachimal Team Card afterwards.

* A Coachimal Team consists of two Coachimals, one Power Drink, and one Power Food. Players can play their Team Cards in any order they like, as long as all versions of the Coachimal Team Cards have been played by the end of the Challenge Round.

2. Watch the Coachimals compete

Turn the Cards face up and see which Coachimal Teams are going to take on the Challenge Round.

Coachimal Team player 1

Speed: 2+0+7+0 = 9
Agility: 6+1+2+2 = 11 (10)*
Strength: 6+3+1+0 = 10
Intelligence: 1+0+5+0 = 6

* Coachimal Team Skill Levels Max out at Level 10.

Coachimal Team player 2

Speed: 6+1+5+0 = 12 (10)*
Agility: 5+3+2+0 = 10
Strength: 3+0+4+0 = 7
Intelligence: 1+0+4+2 = 7

* Coachimal Team Skill Levels Max out at Level 10.

3. Calculate the Challenge Round Score

Determine the Score for the Challenge Round based on Score Reference Card Level 4.
(Points are calculated as follows: Skill 1: 4 x SL, Skill 2: 3 x SL, Skill 3: 2 x SL, Skill 4: 1 x SL)

Player 1 scores 94+91+88+93+89 = 455 points.
Player 2 scores 88+82+85+85+91 = 431 points.

4. Claim your victory!

The Player with the highest Score wins
and takes the Challenge Round!

Player 1 will get 1 Game Point for winning this Challenge Round!

5. win the entire game!

Whoever gets the most Game Points after the final Challenge Round wins the Game!

Winning a single Challenge Round is great, winning the Game much better!

4. Claim your victory!

The Player with the highest Score wins and takes
the Challenge Round!

Player 1 will get 1 Game Point for winning this Challenge Round!

5. win the entire game!

Whoever gets the most Game Points after the final Challenge Round wins the Game!

Winning a single Challenge Round is great, winning the Game much better!

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